General Papers
| Artistic practice at the frontier of CGI | |
| Alan Warburton |
| Animation Theory in a Post-Digital Context | |
| Caroline Ruddell |
| Targeting Transmedia: Live Action, Animation & ARG Collide in a Webdoc About Columbian Street Violence | |
| Brad Gyori, Mat Charles |
| Aardman Animations – from analogue to post-digital | |
| Richard Haynes |
| The Chorus of “The Second Wave”: An examination of Feminism's "Manifesto" of Digital Art | |
| guo chunning |
| Is VR part of VFXs post-digital future? | |
| Saint Walker |
| Exploration of Memories Through Animated Documentary | |
| guo chunning |
| Forgotten Analogue Computer Graphics & Synthetic Video in the United Kingdom | |
| Christopher Jan King |
| Digital Distance: Interrogating Frontiers in Media Space | |
| alex jukes |
| Rapture, Conflict, Radical Cinematic Choreography Reframing of the Analogue to serve the Digital | |
| Maureen Kendal |
| Aardman’s Ghost: A Hauntology of Stop-Motion Effects | |
| Thomas Walsh |
| Contemporary Silent Movies: Aardman’s Shaun the Sheep | |
| Richard Haynes |
| Storyboarding, storytelling and animation labour in the post-digital era | |
| Paul Ward |
| ALIAS YEDERBECK – Expanded Animation Cinema | |
| Frank Gessner |
| E’Gao Homosexuality and the Queer Pleasure of Digital Impersonation—A Theoretical Discussion on the Case of “Won’t Even Give me 100 Kuai” | |
| DONGLAI SHI |
| Digital Alternatives in the Art Market | |
| Sarah Sparke, Chuck Elliot |
| Rethinking post-war reconciliation, memory and heritage via ‘gaming’ technology | |
| Melanie Klinkner |
| Four Kinds of Dynamic Viewing: The Layout of Media Criticism from Nam June Paik | |
| guo chunning |
| Using lens-less imaging to consider the impact of analogue photographic processes on current digital moving image. | |
| Lucy Williams, Sarah Sparke |
| An autoethnograpic account the process of light across ‘old’ and ‘new’ moving image media for the installation “Piccadilly Circus and Williamsburg Bridge". | |
| Alex Neville |
| Memorials as (dark) tourism attractions | |
| Avital Biran |
| Contesting Memorials – an ethnographic approach | |
| Stephanie Schwandner-Sievers |
| Gamification as a way to interact with Memorials. | |
| Feng Tian |
| Mannerist, Functional and Post-Dolby Sound Design in Animated Cartoons | |
| Paul Taberham |
Artist Submission
| 100110 post-digital years | |
| Stephen Bell |
| Contesting the “Dark Web”. CipherSongs: Trustless an installation for encrypted data streams. | |
| Rob Canning |
| Teaching drawing in the post-digital age | |
| Alys Scott-Hawkins |
| Teaching drawing in the post-digital age | |
| Katie Barons |
| Teaching drawing in the post-digital age | |
| Paul Hilton |
| Teaching drawing in the post-digital age | |
| Peter Symons |
| Practices in Photography: Pre and Post-Digital | |
| Paul Wenham Clarke |
| Light, Space and Immersion | |
| Michela French |
| Being There: Social Media integrated Virtual Reality and the Case for a New Master Media Definition. | |
| Derek Murray |
This work is licensed under a Creative Commons Attribution 3.0 License.
Analogue to Post-Digital (Archived)