Scheduled Conference | Title | |
BFX 2014 Conference | 'Theoretically locatable but not describable'- Barthes third meaning and digital cinema | Abstract |
Ian Peter Stone | ||
BFX 2014 Conference | 3D Visualisation and Aesthetic considered processes: The invisible cultural heritage that lies beneath the sea. | Abstract |
Chris Rowland | ||
BFX 2014 Conference | A Practical Investigation into Space as Material Within 3-D CGI | Abstract |
Alex Jukes | ||
BFX 2014 Conference | A (Very) Brief History of Video Art: Before and After Convergence. | Abstract |
Chris Meigh-Andrews | ||
BFX 2014 Conference | An Uncanny Combination: Live Performance and Digital Animation in the Motion Captured Body | Abstract |
Frances Kamm | ||
BFX 2014 Conference | Animating the dream space: Disney/ Pixar’s Cars franchise, childhood, and the development of the person | Abstract |
Iain MacRury | ||
BFX 2014 Conference | Art of disease modelling | Abstract |
Vicky Isley, Paul Smith | ||
BFX 2014 Conference | Centre for Moving Image Research | Abstract |
Terry Flaxton | ||
BFX 2014 Conference | Cinematics of Rapture | Abstract |
Maureen Kendal | ||
BFX 2014 Conference | Depicting the Dead | Abstract |
Caroline Wilkinson | ||
BFX 2014 Conference | Evolutionary Art, Artificial Critics, Aesthetics, and Hilbert’s Entscheidungsproblem | Abstract |
Anargyros Sarafopoulos | ||
BFX 2014 Conference | Living the grid: The navigation of digital spaces | Abstract |
Nick Jones | ||
BFX 2014 Conference | Moving Image Values | Abstract |
Sarah Sparke | ||
BFX 2014 Conference | Outside In: Challenging traditional narrative constructs in digital cinema. Exploring the frame, continuity editing and audience perspective. | Abstract |
Mark Bond | ||
BFX 2014 Conference | Overcoming Differences, Recognising Similarities, Building Solidarities: the festivals and networks of contemporary committed film culture | Abstract |
Steve Presence | ||
BFX 2014 Conference | Pixar’s “The Road to Point Reyes” and the long history of landscape in new visual technologies | Abstract |
Malcolm Cook | ||
BFX 2014 Conference | Porous Pedagogy and Multimodal Tools: Primary Media Production Practices in East London Primaries | Abstract |
Michelle Cannon | ||
BFX 2014 Conference | Revisiting Orthodox, Experimental and Developmental animation | Abstract |
Paul Taberham | ||
BFX 2014 Conference | Situating Games: Exploring Situatedness in Digital Game Experiences | Abstract |
Phillip Wilkinson | ||
BFX 2014 Conference | The autonomous pixel | Abstract |
Liam Birtles | ||
BFX 2014 Conference | The Design Process of Narrative for Location-based Mixed Reality Game | Abstract |
Yunsung Kim, BongGwan Jun | ||
BFX 2014 Conference | Vital Remediation: The Physical Liveliness of Digital Puppets | Abstract |
Ian John Grant | ||
BFX 2014 Conference | Where Art, Film and Videogame meet – visual art forms and their semiotic and structural similarities | Abstract |
Matteo Riatti | ||
1 - 23 of 23 Items |
This work is licensed under a Creative Commons Attribution 3.0 License.